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Runestone keeper bosses
Runestone keeper bosses






runestone keeper bosses
  1. Runestone keeper bosses upgrade#
  2. Runestone keeper bosses full#

  • If you are the Writ RK, then use Writ now, to get a T3 Writ debuff on boss.
  • Place down Lightning and Fire rock for attunement boost, so Concession & Rebuttal (CnR) skill can be used 1-2s before getting into combat.
  • Place down Flurry of Words on where boss is supposed to be moved/tanked at.
  • As soon as Writ RK upgraded his writ to T2, others then can use writs freely.ĭPS Rotation, assuming it’s a boss fight:
  • So, if there are multiple Lightning RKs in group, you need to assign 1 person for Writs as usual and first 3-4 seconds no other RK should use writ.
  • CnR Writ: CnR Writ is the exception, overrides any writ regardless of tier.
  • Runestone keeper bosses full#

    Whoever has the Tier 2-3 writ on the mob has the full control, any other RK’s writ will do nothing (will not upgrade, will not refresh duration will do just nothing) Tier 2-3: Writs do NOT override each other between RKs.

    Runestone keeper bosses upgrade#

    First RK’s Writ T1 will be replaced with second RK’s Writ T1 and will not upgrade to T2!

  • Tier 1 : Writs can override each other in this tier between RKs.
  • runestone keeper bosses

    * Note: Using this setup on Satchel, can allow this item to be shared with Red Line also.īut before I begin, I will clarify how Writ of Lightning works if there are multiple RKs in group. Rune-keeper’s Rune-satchel (Class Item) Type

    runestone keeper bosses

    Yellow RK just needs 1 Rune-stone for DPS, the Satchel can be shared from Red Line. With new LI revamp, Lightning RKs might be interesting to play, as they will get an extra +11m range on most of their Lightning Skills.

  • Innocence (Gives great amount of Physical Mit, decent Tactical Mit Mit and Resistance).
  • Tolerance (Gives great amount of Tactical Mit, decent Physical Mit and Resistance).
  • Fidelity (Great for Vitality + Tactical Mit).
  • If you don’t have these virtues, here are some alternatives:
  • Loyalty (Great for Vitality and survival).
  • Wit (Great for Finesse, Mastery and Critical Rating).
  • Confidence (Great for Critical Rating and Finesse).
  • Wisdom (Great for Mastery, Finesse and Critical Rating).
  • Honesty (Great for Mastery/Outgoing Healing and Critical Rating).
  • Each monster has unique abilities, and monsters are unlocked over time as you complete quests.Here are the Virtues which go along with the Stat Goals:
  • Over 35 monsters which can be unlocked.
  • runestone keeper bosses

    Permadeath means a hero might die, but your Academy has an endless supply of new recruits willing to risk all for fame and fortune. In the campaign, you square off against the Institute of Evil, a rival school responsible for training evil beasts and strange bosses to take over the world. Campaign against the Institute of Evil.Flushes can be made with only three of the same suit, and any flush results in a super attack. Most hands that would be valid in poker are valid here, except the deck is made up of six suits instead of four, with face values from 1-9 instead of Ace-King. Poker-esque card-based combat mechanic.Heroes may die, but your Academy lives on. The Academy is your persistent base that can be upgraded over time with gold earned by performing successful quests for nearby towns. In We Slay Monsters, the player is tasked with the rebuilding of the once prestigious Academy For Dungeoneering, famous for training generations of heroes, but long since fallen into disrepair. Each dungeon is designed to play in short bursts, with a single dungeon taking 15-25 minutes to complete (or even less if your hero dies). Each class (Wizard, Rogue, Warrior) has a unique deck of cards using this deck you will guide your hero through the dungeon. We Slay Monsters streamlines traditional roguelike RPG gameplay and introduces a unique poker-esque card based combat mechanic.








    Runestone keeper bosses